BB range vs SB limp at 10 bb (6-max)
When the SB limps and you're in the BB, with an effective stack of 10 bb in a 6-max tournament, the solver plays 100.0% of its hands (check 46.8%, raise 3.00 bb 17.5%, all-in 35.7%) and folds 0.0%. These frequencies come from Exploit It's full preflop tree: a chip-EV equilibrium with antes, computed for every position at the table.
Each cell: the share of each action for that hand, left to right. Gray cell: hand not in the range at this point.
Key takeaways for this spot
- The solver plays 100.0% of the hands that reach this spot, about 1,326 combos out of 1,326.
- Check is the main action for 47.4% of hands: from 77 down to 32o, the weakest hand played this way.
- Raise is the main action for 17.9% of hands: from AA down to 72o, the weakest hand played this way.
- All-in is the main action for 34.7% of hands: from AKs down to 73o, the weakest hand played this way.
- Conversely, the solver plays hands ranked outside the top 100, such as J6o, J2s, 96s, Q2o.
What changes at 8 bb (32 hands change action)
- 88: raise here, check at 8 bb
- A7s: raise here, all-in at 8 bb
- KJo: raise here, all-in at 8 bb
- QJs: raise here, all-in at 8 bb
- QJo: raise here, all-in at 8 bb
- K7s: raise here, all-in at 8 bb
What changes at 12 bb (25 hands change action)
- AQs: all-in here, raise at 12 bb
- KQs: all-in here, raise at 12 bb
- A8s: all-in here, raise at 12 bb
- K6s: check here, raise at 12 bb
- Q8s: all-in here, check at 12 bb
- K5s: check here, all-in at 12 bb
Frequently asked questions
Which hands should you play from BB, facing a limp, at 10 bb in 6-max?
The solver plays 100.0% of the hands that reach this spot, about 1,326 combos out of 1,326. Check is the main action for 47.4% of hands: from 77 down to 32o, the weakest hand played this way.
What should you do with small pairs (22 to 66) in this spot?
The solver's main action with each hand: 22 check, 33 check, 44 check, 55 check, 66 check.
What should you do with weak suited aces (A2s to A5s) in this spot?
The solver's main action with each hand: A2s all-in, A3s all-in, A4s all-in, A5s all-in.
How do you train on this spot?
Exploit It's free quiz deals you random hands in this exact spot and shows you the solver's answer after each choice.
Short stack: the push/fold chart, from 5 to 20 bb
- HJ range vs UTG limp at 10 bb (6-max)
- CO range vs UTG limp at 10 bb (6-max)
- CO range vs HJ limp at 10 bb (6-max)
- BTN range vs UTG limp at 10 bb (6-max)
- BTN range vs HJ limp at 10 bb (6-max)
- BTN range vs CO limp at 10 bb (6-max)
- SB range vs UTG limp at 10 bb (6-max)
- SB range vs HJ limp at 10 bb (6-max)
- SB range vs CO limp at 10 bb (6-max)
- SB range vs BTN limp at 10 bb (6-max)
- BB defense vs UTG open at 10 bb (6-max)
- BB defense vs HJ open at 10 bb (6-max)
Equilibrium computed by the Exploit It solver in chip-EV, antes included, open size 2 bb at 25 bb or less and 2.2 bb deeper. The model's range-width caps can make some EVs of unplayed actions optimistic: play the frequencies.